Learning to Draw21 Nov 2016
As a programmer I am usually pretty limited making games by myself. And when I say limited I mean that I tend to use programmer art or get stuck in procedural generation rather than my actual game.
So when I arrived back from MIGW I decided that I was going to learn to draw. I found a nice set of lessons online and now 2 weeks later I have finished my first one.
I used /u/Uncomfortable’s lessons on DrawABox and would highly recommend them for anyone learning to draw. I found them especially awesome because of how methodical they were, super easy to follow and highlighting exactly what you want to learn from each stage of the lesson.
I am not going to bore you with the details but I will list some of the great things I’ve learned so far.
- Drawing from the shoulder
- Drawing straight lines
- When drawing from perspective, the closer something is then the bigger it should be.
This sounds really simple and kind of obvious, but there is a big difference between have the theoretical skills to notice something looks wrong and the practical skills to draw it right first time.
More and betterer art things to come…